Magic Majid
Computer Vision & Graphics Engineer

Hello! I'm Abdoul Majid Toudjani

I craft cutting-edge rendering pipelines and intelligent vision systems. From GPU shaders to neural networks, I bring pixels to life.

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About Me

Background

I'm Abdoul Majid Toudjani, a Computer Vision & Computer Graphics Engineer with a Master's degree in Geometry and Computer Graphics from Aix-Marseille University. I've been programming since high school, starting with Python and JavaScript, then mastering C in 2019 and C++ in 2024.

Technical Expertise

My core specialization is graphics rendering and image processing. I have extensive experience with GPU pipelines, GLSL shaders, camera systems, animations, textures, lighting models, ray tracing, and path tracing algorithms.

On the desktop side, I work with C++/Qt for applications, OpenGL for real-time rendering, and leverage CUDA, TensorFlow, and PyTorch for GPU-accelerated computation and deep learning workflows.

For web-based 3D, I create interactive experiences using Three.js and Babylon.js, bringing high-performance graphics to the browser.

Computer Vision & Mathematical Foundation

I work with modern computer vision architectures including UNet for segmentation, YOLO for object detection, and point cloud processing for 3D understanding.

My strong mathematical foundation in geometry, linear algebra, and statistics allows me to deeply understand the theory behind rendering algorithms, transformation matrices, probability distributions, and optimization techniques. I regularly read research papers to stay at the forefront of graphics and vision innovations.

Looking Forward

I'm seeking opportunities to contribute to ambitious projects in innovative companies where I can push the boundaries of visual computing, combining cutting-edge research with practical implementation.

Graphics Rendering

GPU Pipelines GLSL/HLSL Ray Tracing Path Tracing OpenGL WebGL

Desktop Development

C++/Qt CUDA TensorFlow PyTorch

Web 3D

Three.js Babylon.js WebGL

Computer Vision

UNet YOLO Point Clouds OpenCV

Mathematics

Geometry Linear Algebra Statistics

Languages

Python JavaScript C C++
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Professional Experience

Computer Vision & Rendering Engineer

IGN – Champs-sur-Marne, France May 2025 – September 2025
  • Developed a platform for visualizing changes in satellite image time series
  • Analyzed & preprocessed satellite imagery datasets using Python
  • Implemented change detection algorithms
  • Created advanced graphical rendering with Three.js & GLSL
  • Applied ML & CV algorithms for noise and inconsistency detection
  • Designed multiple visualization modes adapted to user needs
  • Presented results during internal mini-conferences

Full Stack & Mobile Developer

Colimar – France October 2025 – December 2025
  • Created Colimar, a parcel co-transport mobile application for a client
  • Developed mobile application using React Native
  • Built backend with Node.js and reverse-proxy management
  • Implemented authentication using OAuth & JWT
  • Integrated payment systems: Credit Card, PayPal, Google Pay & Apple Pay
  • Created real-time chat system between users
  • Deployment in progress on Google Play Store & Apple App Store
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Get In Touch

Let's work together

I'm always interested in hearing about new projects and opportunities. Whether you have a question or just want to say hi, feel free to reach out!